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623958eBook
Data Structures For Game Programmers; Ron Penton (Premier Press Game Development Series, 2003)
Day - Consensus Design 0750656050
Microsoft_Press_ebook_SystemCenterDesigningOrchestratorRunbooks_PDF
Web Designer 195
Focus On 3D Terrain Programming; Trent Polack (Premier Press Game Development Series, 2002)
Hagan - Taking Shape 0750649488
Z-Theme-Checklists-for-project-lifecycle
3D Game Textures - Create Professional Game Art Using Photoshop; Luke Ahearn (Focal Press, 2006)
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Phillips - Lighting Modern Buildings 0750640820
Better Game Characters by Design - A Psychological Approach; Katherine Isbister (Morgan Kaufmann, 2006)
Tom Hunt's - Structures Notebook 0750658975
2020_Microsoft_Azure_Fundamentals_AZ-900
Fuzzy Mathematical Programming and Fuzzy Matrix Games; C. R. Bector, Suresh Chandra (Springer, 2005)
Managing_AppV5_with_Configuration_Manager_2012SP1
Roaf - Ecohouse, a design Guide 0750649046
Viljoen - CPULs 0750655437
Green - Architect's Guide to Running a Job 0750653434
Moughtin - Urban Design, Green Dimensions 0750662077
Zorro2 Tutorial
Grogan - Beginnings 0750654252
AI Techniques For Game Programming; Mat Buckland (Premier Press Game Development Series, 2002)
Learn Xcode Tools for Mac OS X and iPhone Development
Moughtin - Urban Design, Ornament and Decoration 0750642734
MacDonald - Structure and Architecture 0750647930
Issues-and-Change-diagram
Microsoft_Press_ebook_Introducing_Windows_ITPro_PDF
Final_Unity_Instructions
UnityCheatSheet
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