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Algorithms and Networking for Computer Games; Jouni Smed, Harri Hakonen (Wiley, 2006)
Learn Xcode Tools for Mac OS X and iPhone Development
DirectX 9 User Interfaces - Design and Implementation; Alan Thorn (Wordware, 2004)
Dudek - Children's Spaces 0750654260
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An Architecture Student's Handbook 0750657642
Data Structures For Game Programmers; Ron Penton (Premier Press Game Development Series, 2003)
Focus On SDL; Ernest Pazera (Premier Press Game Development Series, 2002)
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Walters - Design First 9780750659345
Smith - Architecture in a Climate of Change 0750665440
Chilton - Space Grid Structures 0750632755
Virtual Vixens - 3D Character Modeling and Scene Placement - A. Koenigsmarck (Focal Press, 2007) WW
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Focus On 3D Terrain Programming; Trent Polack (Premier Press Game Development Series, 2002)
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3D Game Programming All In One; Kenneth C. Finney (Premier Press Game Development Series, 2004)
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