Random selection
Berge - The Ecology of Building Materials 0750654503
Beginning .NET Game Programming in VB.NET (Apress, 2004)
AI Techniques For Game Programming; Mat Buckland (Premier Press Game Development Series, 2002)
DirectX 9 User Interfaces - Design and Implementation; Alan Thorn (Wordware, 2004)
Green - Architect's Guide to Running a Job 0750653434
3D Game Engine Architecture - Engineering Real-Time Applications with Wild Magic; David H. Eberly (Morgan Kaufmann, 2005)
.NET Game Programming with DirectX 9.0, Alexandre Santos Lobao and Ellen Hatton (Apress, 2003, CHMtoPDF)
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Learn Xcode Tools for Mac OS X and iPhone Development
Biologically Inspired Artificial Intelligence for Computer Games (IGI Global, 2008)
Fielder - The Lit Interior 0750648902
Answers2
VR4MAX helper examples
Durbin - Architectural tiles 0750658320
Allen - Together at the Table 0271029773
Focus On 3D Terrain Programming; Trent Polack (Premier Press Game Development Series, 2002)
Beginning C++ Game Programming; Michael Dawson (Premier Press Game Development Series, 2004)
iphone_superguide
Zorro2 Tutorial
Perspective - A Guide for Artists, Architects and Designers (Gwen White)
PRINCE2-Themes-Min-Reqs
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Garmory - Spaced out 0750661429
AppV5_AppPub_and_Client_Inter
2D Artwork And 3D Modeling For Game Artists; David Franson (Premier Press Game Development Series, 2002)
Sebestyen - New Architecture and Technology 0750651644
10.1.1.10.5433
2020_Microsoft_Azure_Fundamentals_AZ-900
Whyte - Virtual Reality 0750653728
3DCreative #10 (50) 2009-10
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