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Microsoft_Press_ebook_SystemCenterDesigningOrchestratorRunbooks_PDF
623958eBook
3D Game Engine Architecture - Engineering Real-Time Applications with Wild Magic; David H. Eberly (Morgan Kaufmann, 2005)
lecture2
Virtual Vixens - 3D Character Modeling and Scene Placement - A. Koenigsmarck (Focal Press, 2007) WW
AI Techniques For Game Programming; Mat Buckland (Premier Press Game Development Series, 2002)
Microsoft_Press_ebook_SystemCenterOptimizingServiceManager_PDF
Lang - Urban Design 0750666285
Z-Theme-Checklists-for-project-lifecycle
Beginning OpenGL Game Programming; Dave Astle, Kevin Hawkins (Premier Press Game Development Series, 2004)
DirectX 9 User Interfaces - Design and Implementation; Alan Thorn (Wordware, 2004)
SEO Search Engine Optimization Bible; Jerri L. Ledford (Wiley, 2007)
ActionScript 3.0 Game Programming University; Gary Rosenzweig (Que, 2008)
SamplePaper2
Beginning C++ Game Programming; Michael Dawson (Premier Press Game Development Series, 2004)
679603ebook
UnityCheatSheet
Viljoen - CPULs 0750655437
Extending_Unity_with_Editor_Scripting_Angelo_Tadres_Packt_Pub_2015
Advanced Intelligent Paradigms in Computer Games; Norio Baba, Lakhmi C. Jain, Hisashi Handa (Springer, 2007)
Biologically Inspired Artificial Intelligence for Computer Games (IGI Global, 2008)
AppV5_AppPub_and_Client_Inter
Phillips - Lighting Modern Buildings 0750640820
Artificial Intelligence for Games; Ian Millington (Morgan Kaufmann, 2006)
Zorro2 Tutorial
Durbin - Architectural tiles 0750658320
Realistic Architectural Visualization with 3ds Max and mental ray, Second Edition
Foundation_syllabus
learn-windows-powershell-in-a-month-of-lunches
Site Planning and Design Handbook
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