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Lawson - What Designers know 9780750664486
Moughtin - Urban Design, Ornament and Decoration 0750642734
Beginning OpenGL Game Programming; Dave Astle, Kevin Hawkins (Premier Press Game Development Series, 2004)
AutoCAD 2007 For Dummies
Viljoen - CPULs 0750655437
Doidge - The Crit 0750647701
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Blender 3D - Architecture, Buildings, and Scenery; Allan Brito (Packt, 2008)
Moughtin - Urban Design, Green Dimensions 0750662077
Electronic Games for the Evil Genius; Thomes Petruzzellis (McGraw, 2007)
Charleson - Structure as Architecture 0750665270
Essential Mathematics for Games and Interactive Applications - A Programmer's Guide; James M. Van Verth, Lars M. Bishop (Morgan Kaufmann, 2004)
3D Game Textures - Create Professional Game Art Using Photoshop; Luke Ahearn (Focal Press, 2006)
Worthington - Reinventing the workplace 0750661755
Site Planning and Design Handbook
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Smith - Architecture in a Climate of Change 0750665440
Perspective - A Guide for Artists, Architects and Designers (Gwen White)
Virtual Vixens - 3D Character Modeling and Scene Placement - A. Koenigsmarck (Focal Press, 2007) WW
Moughtin - Urban Design, Street and Square 0750657170
Focus On 3D Terrain Programming; Trent Polack (Premier Press Game Development Series, 2002)
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2020_Microsoft_Azure_Fundamentals_AZ-900
Microsoft_Press_ebook_SystemCenterDesigningOrchestratorRunbooks_PDF
Data Structures For Game Programmers; Ron Penton (Premier Press Game Development Series, 2003)
Griffin - Laboratory Design Guide 0750660899
3D_World_2012-07
Fuzzy Mathematical Programming and Fuzzy Matrix Games; C. R. Bector, Suresh Chandra (Springer, 2005)
Zorro2 Tutorial
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