Random selection
Fuzzy Mathematical Programming and Fuzzy Matrix Games; C. R. Bector, Suresh Chandra (Springer, 2005)
Doidge - The Crit 0750647701
Blow - Transport Terminals and modal Interchanges 075065693X
Biologically Inspired Artificial Intelligence for Computer Games (IGI Global, 2008)
.NET Game Programming with DirectX 9.0, Alexandre Santos Lobao and Ellen Hatton (Apress, 2003, CHMtoPDF)
Moughtin - Urban Design, Ornament and Decoration 0750642734
Electronic Games for the Evil Genius; Thomes Petruzzellis (McGraw, 2007)
ActionScript 3.0 Game Programming University; Gary Rosenzweig (Que, 2008)
Smith - Architecture in a Climate of Change 0750665440
Day - Consensus Design 0750656050
Hagan - Taking Shape 0750649488
Oliver - Build to meet Needs 0750666579
Learn Xcode Tools for Mac OS X and iPhone Development
Realistic Architectural Visualization with 3ds Max and mental ray, Second Edition
MacDonald - Structure and Architecture 0750647930
3D Game Textures - Create Professional Game Art Using Photoshop; Luke Ahearn (Focal Press, 2006)
Moughtin - Urban Design, Method and Techniques 0750641029
679603ebook
Sebestyen - New Architecture and Technology 0750651644
PRINCE2-Themes-Min-Reqs
Green - Architect's Guide to Running a Job 0750653434
iphone_superguide
Focus On 3D Models; Evan Pipho (Premier Press Game Development Series, 2002)
Fielder - The Lit Interior 0750648902
Building Online Communities With Drupal, phpBB, And WordPress (2006)
10.1.1.10.5433
Nelson - Managing Quality in Architecture 0750668180
Lang - Urban Design 0750666285
All Questions
Grogan - Beginnings 0750654252
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