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Electronic Games for the Evil Genius; Thomes Petruzzellis (McGraw, 2007)
623958eBook
Moughtin - Urban Design, Street and Square 0750657170
Focus On 3D Models; Evan Pipho (Premier Press Game Development Series, 2002)
Coastal Houses
Microsoft_Press_ebook_Introducing_Windows_ITPro_PDF
ActionScript 3.0 Game Programming University; Gary Rosenzweig (Que, 2008)
Focus On SDL; Ernest Pazera (Premier Press Game Development Series, 2002)
Roaf - Ecohouse, a design Guide 0750649046
Microsoft_Press_ebook_SystemCenterDesigningOrchestratorRunbooks_PDF
Engaging Learning - Designing e-Learning Simulation Games; Clark Quinn (Wiley, 2005)
VR4MAX helper examples
Artificial Intelligence for Games; Ian Millington (Morgan Kaufmann, 2006)
Issues-and-Change-diagram
android_app_development_for_dummies
All Questions
Lang - Urban Design 0750666285
Focus On 3D Terrain Programming; Trent Polack (Premier Press Game Development Series, 2002)
Viljoen - CPULs 0750655437
Microsoft_System_Center_Integrated_Cloud_Platform_PDF
Lawson - What Designers know 9780750664486
Oliver - Build to meet Needs 0750666579
Better Game Characters by Design - A Psychological Approach; Katherine Isbister (Morgan Kaufmann, 2006)
Microsoft_Press_ebook_SystemCenterOptimizingServiceManager_PDF
Day - Consensus Design 0750656050
Szokolay - Introduction to Architectural Science 0750658495
Beginning .NET Game Programming in VB.NET (Apress, 2004)
Beginning C-Sharp Game Programming; Ron Penton (Premier Press Game Development Series, 2005)
679603ebook
3D Game Textures - Create Professional Game Art Using Photoshop; Luke Ahearn (Focal Press, 2006)
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